Tomando a la E3 de los Ángeles como escenario ideal y ad-hoc, NVIDIA ha lanzado hoy su última y probablemente más grande versión de su tecnología de físicas NVIDIA PhysX 3.0 SDK (Software Development Kit) que puede ser utilizada en juegos bajo Windows, Linux, Mac OS, Xbox 360, PlayStation 3 y ahora también en dispositivos con Android (sí físicas en tu smartphone).
Afirmando el hecho de estar en el mercado por más de 3 años, PhysX 3.0 viene con un motor de físicas totalmente reescrito, el cual soporte múltiples arquitectura de CPU y manteniendo el soporte para aceleración por GPU, entregando además varios beneficios a los desarrolladores y ampliando su alcance a plataformas de juegos emergentes, como dispositivos basados en sistemas Andriod, por ejemplo.
Entre sus novedades tenemos.
– Larger Levels – In PhysX 3.0: developers can combine multiple actors into a single ‘aggregate’, which is managed as a single bounding-box entity in the broadphase stage of the collision pipeline. This reduces the computing load required to predict collisions between actors, and helps improve overall performance and memory efficiency of PhysX-3 relative to earlier versions.
– Streaming: PhysX 3.0: enables efficient streaming of asset data into a simulation through a new feature, binary in-place serialization, which allows quick and memory-efficient insertion of actors into a scene. In addition, out-of-scene actor creation, which allows actors to be created outside the scene and stored rather than being created and destroyed on demand, provides developers with better asset management while minimizing troublesome compute load spikes.
– More Effective Multithreading: The new Task Manager with managed thread pool allows games to take advantage of multi-core processors on all platforms, resulting in greatly increased performance and a much improved gaming experience.
– Flexible and Powerful Tools: In addition to a highly optimized physics runtime, Nvidia provides improved tools for artists that have been tailored to work within the developer’s asset production pipeline. A new release of PhysX Visual Debugger allows superior performance profiling, detailed memory analysis and improved visualization of all PhysX content across all major platforms.
PhysX 3.0.1 está disponible gratuitamente para todos los desarrolladores y plataformas autorizadas desde aquí.